Rhizome Connect was a virtual social and scholarly event for BTS fans that took place August 7 – 16, 2020. For this conference, I proposed and facilitated a Reciprocity Ring social event, and supported the organizers in various aspects of event production.
I was the research lead for a project by The Being Academy. I provided the designer with a perspective on positive psychology research and behavioral health interventions, and was also involved in playtest survey design.
“A fun game for friends that leads to deep conversations.”
I contributed as a consultant on design and research-based positive interventions for this two-player mobile game in 2017-2018.